Software Engineer Notes
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Table of Contents

  • 1. Part I - Introduction
  • 2. Part II - C++ Built-in Data Structure
  • 3. Part III - Advanced Data Structure and Algorithm
    • 3.1. Number System
    • 3.2. Matrix
    • 3.3. Tree
    • 3.4. Dynamic Programming
    • 3.5. Computational Geometry
    • 3.6. Math
    • 3.7. Combinatorics
    • 3.8. Graph
    • 3.9. Binary Search
    • 3.10. Concurrency
    • 3.11. Greedy Algorithm
    • 3.12. Approximation Algorithm
    • 3.13. Advanced Data Structure And Algorithm
  • 4. Part IV - Interview
  • 5. Sample
Software Engineer Notes
  • 3. Part III - Advanced Data Structure and Algorithm
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3. Part III - Advanced Data Structure and Algorithm

  • 3.1. Number System
    • 3.1.1. Binary and Bits
    • 3.1.2. Number System Conversion
    • 3.1.3. Number Representation
    • 3.1.4. Questions
  • 3.2. Matrix
    • 3.2.1. Questions
  • 3.3. Tree
    • 3.3.1. Tree Traversal
    • 3.3.2. Lowest Common Ancestor
    • 3.3.3. Segment Tree
    • 3.3.4. Tournament Tree
    • 3.3.5. AVL Tree
    • 3.3.6. Cord Tree
    • 3.3.7. QuadTree
    • 3.3.8. Questions
  • 3.4. Dynamic Programming
    • 3.4.1. Questions
  • 3.5. Computational Geometry
    • 3.5.1. Questions
  • 3.6. Math
    • 3.6.1. Probability Theory
    • 3.6.2. Number Theory
    • 3.6.3. Game Theory
    • 3.6.4. Questions
  • 3.7. Combinatorics
    • 3.7.1. Letter Combinations of a Phone Number
  • 3.8. Graph
    • 3.8.1. Representation of Graph
    • 3.8.2. BFS
    • 3.8.3. DFS
    • 3.8.4. Topological Sort
    • 3.8.5. Minimum Spanning Tree
    • 3.8.6. Single-Source Shortest Paths
    • 3.8.7. All-Pairs Shortest Paths
    • 3.8.8. Other Graph Algorithms
    • 3.8.9. Questions
  • 3.9. Binary Search
    • 3.9.1. Split Array Largest Sum
  • 3.10. Concurrency
  • 3.11. Greedy Algorithm
    • 3.11.1. Huffman Coding
    • 3.11.2. Maximum Length of Pair Chain
  • 3.12. Approximation Algorithm
  • 3.13. Advanced Data Structure And Algorithm
    • 3.13.1. Bloom Filter
    • 3.13.2. Disjoint Set (Union-Find)
    • 3.13.3. LRU Cache
    • 3.13.4. Interval Tree
    • 3.13.5. Order Statistic Tree
    • 3.13.6. Token Bucket
    • 3.13.7. SkipList
    • 3.13.8. Questions
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